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Four Ingenious Ways of Utilizing Open Source into Android Application Development

Open sourced projects are the best. Being helpful is the least that they can do. Its real potential lies when a larger project is based on it. For example, the Android Open Source Project uses the Linux Kernel which is arguably the most popular open source project of all time.
Open source has limitless possibilities and due to the popularity of the android platform, more so. In this blog post, we explore ways of utilizing the power of open source in android application development.
Use of open source Libraries
This is the most frequent use case for most developers. There is always a popular library for every difficult use case. Some of the most popular use cases are for image loading, network calls, data binding, JSON parsing and many more.
These libraries have potentially saved thousands of development hours. As it is rightly said, you shouldn’t reinvent the wheel. Moreover, these open source projects are also free to use (not all open source is free) and you can modify them as long as you display its original license (licenses are important to classify software as open source).
Contributing to Android
Android, being open sourced, welcomes contribution from developers. You can file bugs you encounter with the OS to get started. Specific guidelines are available on the android website if you wish to get started. Contributing to Android ensures that we have a strong, stable platform to work on for the coming years.
Contributing to Flutter
Flutter is the newest, hippest and arguably the most efficient kid in the cross-platform block. Flutter is an open source SDK from Google which lets you build apps for Android and iPhone (more platforms coming soon) with a single codebase.
The community around flutter is extremely helpful and really supportive. If you are into cross-platform development, you should checkout flutter’s GitHub page and start filing issues as and when you encounter them. If native android feels too bloated and saturated, try contributing to flutter.
Publishing a Library of your own
Similar to using other libraries, you may encounter a use case where you may need to create your own. If you do, make sure to make a new library module and publish it on GitHub, you never know who else may be in need to of utilising your code. Libraries are essential to developing things at a scale with fewer resources.
It is possible to undertake large-scale projects with lesser manpower due to open source projects. Through continued efforts of the developers over decades, we are at this point in history where even one-many army developers can produce production ready apps with astounding perfection. Always be contributing.

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